nightwatch
I wonder if Apple could include Spatial Audio recording on the iPhone at some point, (in other words, a built in ambisonic mic with an SoC co-processor and a preference on how to decode it, unless it's Spatial Audio only - or at least make the files compatible with Logic Pro ). The mic array will have to somehow use an algorithm that would create an Ambisonics array out of their mics, because physically it's impossible to record Atmos/Spatial Audio ready audio without an capsule array. I would think a special renderer on the SoC could handle this but I'm not exactly sure if it's possible.
If so, that's a feature that I'd buy a new iPhone for alone. Small market I know.