Apple making the case that Apple Silicon Mac & iPhone are great gaming machines

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jSnively

Games are a hits-driven business and when 95% of hit titles don't even run on your platform then you're not a "great" gaming machine. Once in a blue moon you'll get a AAA title years late, but even in the most recent case, the Mac version of RE:VIII is one of the worst looking versions of that game you can play. 

Also, Bloober team is... rough. Layers of Fear was a great horror game (some may say the best), but the 5 or so titles they've done since have been pretty mediocre-to-bad. Observer probably gets a nod, but that's about it. I don't think anybody has faith they will do a good job with the SH2 remake.

The MetalFX stuff is good (and needed for the resolution Apple pushes in their monitors), but it's generations behind what DLSS offers at this point. If Apple were serious they would bootstrap a solution based off the work being done on the Linux side of things (Wine/DXVK/VKD3D etc.) instead of trying to get developers to port to their proprietary APIs which will never happen en masse. 

Apple has *never* actually been serious about gaming, but it would be cool to see that change.

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